- Starbound Frackin Universe Monsters
- Starbound Frackin Universe Update
- Starbound Frackin Universe Mech
- Starbound Frackin Universe Download
- Starbound Frackin Universe Wiki
Whats your ultimate setup with frackin universe? Discussion i have 2 characters, my non-admin guy and my admin guy, just to play around and see what i can make and what paths to go (i really am at a loss for plenty of this stuff, like i could only make one grape mash, even though i had enough materials for 2).
These two Florans don't have history of getting along, at least according to Terra but to upgrade their ship they are going to have to put up with Nuru for a. Namely, food using your oven, and crops from your farm; you should also produce weapons and armor using your refinery, and use or sell these as you wish. God of war 4 pc torrent. If you water your crops frequently and sell off the crops/seeds you don't need, you'll have so much money the game becomes unfun. I play in frackin universe and some other mods. Impression: Frackin’ Universe (Starbound mod) December 24, 2018, 4:00 am. So, about 100 hours later, I continue to play Starbound’s Frackin’ Universe (FU. Starbound is one of those games that could really benefit from some adult modding attention. It's such a damn fun game, it's a shame not to be able to find the seedy underbelly of the universe and sink into the muck of it for a while.
One of the best things to do with any sandbox game is to change it up to keep the experience fresh and entertaining. The same situation pops up in Starbound, where a dedicated community of modders has shifted and molded the game to make it much better. If you are looking for the absolute best mods you can use in your game, we have compiled a guide to show you of some of these and how to activate them.
How to install a mod
How do you load a hatch pattern in autocad lt 2017 for mac. If you are using Steam Workshop, simply find the mod you want, click Subscribe, and the rest will be taken care of for you. If you do not know how to use the Workshop, all you need to do is open Steam, go to the Community tab, and click Workshop. In the search bar, type “Starbound” and you can see all the mods available to you.
Installing mods manually in Starbound is rather easy given that there is a built-in mod loader for the game. To start off, download any mod of your choice. Once downloaded, find it on your PC and copy it. It should be a .pak file, which makes this process exceptionally easy.
Open your Starbound folder by going to [Steam directory]SteamAppscommonStarbound and create a new folder named “mods” if there is not already one. Drop your .pak file in and you are good to go. Let’s take a look at some of the best mods we have come across.
Frackin’ Universe
Frackin’ Universe is a massive mod that has been in the works for years. It adds in new biomes, hundreds of monsters, thousands of decorations, and so much more. Downloading this mod also includes the popular Frackin’ Races mod that adds abilities to races in Starbound. If you have a universe you care about and think you might not keep Frackin’ Universe forever, be sure to back up that file as if you delete this mod as it will crash your entire game.
A.V.I.A.N.
This mod is more of a cosmetic change that adds a little more personality to the game. You can change out the AI for each race to a blue bird with unique dialogue and animations. It is not nearly on the same scale as Frackin’ Universe, but a nice addition nonetheless.
Crew Improvements
Do you feel that recruiting crewmembers is not worth your time? Be sure to download this mod to increase their usefulness aboard your ship. With this mod, each crewmember will have higher damage output, more health, can apply field buffs from further away, and active crewmembers will be increased to three at a time. You can also customize your members with new uniforms and head items, making each crewmember stand out more than they did before.
Perennial Crops
Some people are not the biggest fan of farming in games, and that’s where the Perennial Crops mod comes in. With this mod, you will only need to plant a crop one time, no matter what it is; each time you harvest it, it will immediately revert back to its first stage of growth. There is even a patch available on the community page for this mod that will support crops added in Frackin’ Universe.
Efficient Watering
Here is an added mod to help make your farming process more bearable. With this mod, you will no longer have a cooldown when watering crops; you can water your crops while walking, the area of effect of your watering will be increased, and the time that it takes to water the crops will be decreased. It simply takes your time into consideration.
Borderlands Random-Gen Weapons
If you play Starbound and think, “You know what this could use? Some Borderlands,” then we have the mod for you. This mod randomly generates weapons and parts to be more in the line with the popular looter shooter. Legendary weapons in this mod will also have unique colors and names as an added nod to the Borderlands series.
More NPC Ships
Starbound Frackin Universe Monsters
If you want a little more variety in the NPC ships you encounter, give this mod a try. It adds in a variety of new friendly and hostile ships you encounter. On the friendly side, you can now trade with merchant ships, or you can get into combat with new alternate pirate ships. If the space portion of the game is starting to feel stale, changing up encounters is a good place to freshen things up.
Cutebound
Want Starbound to have 100% more cute anime girls? Then download Cutebound. Character faces, bodies, armor, accessories, hairstyles, and anything else cosmetic-wise have been altered to give the game a cuter aesthetic. This mod also introduces monster girls, and colors have been adjusted as well.
Starbound Frackin Universe Update
GOT A BUG REPORT?
Please attach your starbound.log file, without it I cannot diagnose the problem.
It can be found in starbound/storage/starbound.log. Open it, copy the contents to pastebin.com and attach that link to me in the forums or a PM.
Note: If you do not have 1.4 of starbound installed, you cannot use FU. It will not work. Buy the game.
Other Note: You no longer need FrackinRaces if you use FrackinUniverse. Having both installed will crash you.
companion add-on:
want to help but can't code? Try adding to the
Want to support the project with donations? Click here: https://www.patreon.com/sayter
Discord Server:https://discord.gg/eV9dP4w
----------------------------------------------------------------------------------------------------
The absolutely most recent build here:
https://github.com/sayterdarkwynd/FrackinUniverse
for detailed instructions on using and keeping up to date with the GitHub version read Xylia's guide here: http://community.playstarbound.com/threads/how-to-update-with-github.123937/
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SAIL changes for modded races/ships : https://github.com/xn-5o8h/FUSAILModdedRaceSupport
If using *modded* races, you will want the FU BYOS addon herehttps://community.playstarbound.com/resources/official-fu-byos-modded-race-patch.5094/
For install/uninstall and game version information click the spoiler. Note that this mod may impact existing characters. Start a NEW character for it so you don't ruin your favorite avatar. You've been warned.
Below in the spoiler are some important notes on installation, compatibility , etc. Ignore them at your peril.
Included Mods you don't need from elsewhere:
Bees!
Augment Extractor
Harvester Beamgun
Quarterstaves
Dungeoneer Dungeons
Patchwork Hair
Starbooze
Enhanced Weapon Generation
Legacy Dungeons
Extra Dungeons
Memento Mori
Nightar
Slime Race
Kirhos Race
Mantizi Race
Mods that go great with FU:
Elithian Races
Avali Triage
Attribution: see included credits file
The largest mod for Starbound, FrackinUniverse combines new biomes, a hugely increased crafting system, science, monsters, tiles and hundreds of other assets to the game. It's 5 years in the making now, and quite huge. A few things to expect:
Please attach your starbound.log file, without it I cannot diagnose the problem.
It can be found in starbound/storage/starbound.log. Open it, copy the contents to pastebin.com and attach that link to me in the forums or a PM.
Note: If you do not have 1.4 of starbound installed, you cannot use FU. It will not work. Buy the game.
Other Note: You no longer need FrackinRaces if you use FrackinUniverse. Having both installed will crash you.
companion add-on:
want to help but can't code? Try adding to the
Want to support the project with donations? Click here: https://www.patreon.com/sayter
Discord Server:https://discord.gg/eV9dP4w
----------------------------------------------------------------------------------------------------
The absolutely most recent build here:
https://github.com/sayterdarkwynd/FrackinUniverse
for detailed instructions on using and keeping up to date with the GitHub version read Xylia's guide here: http://community.playstarbound.com/threads/how-to-update-with-github.123937/
-----------------------------------------------------------------------------------------------------------
SAIL changes for modded races/ships : https://github.com/xn-5o8h/FUSAILModdedRaceSupport
If using *modded* races, you will want the FU BYOS addon herehttps://community.playstarbound.com/resources/official-fu-byos-modded-race-patch.5094/
For install/uninstall and game version information click the spoiler. Note that this mod may impact existing characters. Start a NEW character for it so you don't ruin your favorite avatar. You've been warned.
Below in the spoiler are some important notes on installation, compatibility , etc. Ignore them at your peril.
Included Mods you don't need from elsewhere:
Bees!
Augment Extractor
Harvester Beamgun
Quarterstaves
Dungeoneer Dungeons
Patchwork Hair
Starbooze
Enhanced Weapon Generation
Legacy Dungeons
Extra Dungeons
Memento Mori
Nightar
Slime Race
Kirhos Race
Mantizi Race
Mods that go great with FU:
Elithian Races
Avali Triage
Attribution: see included credits file
The largest mod for Starbound, FrackinUniverse combines new biomes, a hugely increased crafting system, science, monsters, tiles and hundreds of other assets to the game. It's 5 years in the making now, and quite huge. A few things to expect:
- Create hundreds of new armors, weapons and tools that round out the vanilla tiers, or add 'side-grades' with varied stats but unique stat bonuses, effects and abilities
- Thousands of new tiles, decorations, craftables and more
- Hundreds of microdungeons, quests, and a new quest hub
- Unique techs and augments
- Custom crew members with FU specific buffs to make your adventuring life much easier
- Vast array of new effects, both helpful and hazardous
- Rebalanced defense, attack and combat stats
- Brand new weapon types
Starbound Frackin Universe Mech
FU will change several aspects of vanilla play, in terms of survival (see EPP notes below for a specific example) and has a learning curve. Some find the learning curve rather steep. Others do not. So bear this in mind.
Starbound Frackin Universe Download
- Starting missions after Graduation Day are different. You will *require* a fresh universe and character for best results. You will not recieve all content otherwise.
- Your character will no longer possess a light aura in darkness, as darkness is an important part of many parts of FU.
- Walking on certain tile types will produce various effects. Slowed walking in mud, slipping on ice..burning on hot rocks, etc. Be prepared.
- If you can't figure out a recipe..build all the basic materials you can. Generally you're likely to be missing something in the progression and inadvertently trying to skip a step.
Play through the mod, work through the techs (including the genetically engineered plants!), and create stuff. Intro-level things unlock other things, and everything builds up until you are a kick-ass name-taking machine of destruction and SCIENCE.
For a detailed guide on how to use the included automation systems in FU, refer to this guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=1618972523
Q: How do I tell if it's working?
A: Quite simple. When you launch starbound, look at the main menu screen. Do you see 'Powered by Frackin Universe'? If so, you're good to go!
Q: Will this work on a server?
A: Read : http://steamcommunity.com/sharedfiles/filedetails/?id=734496146&searchtext=Frackin+Universe
Q: How do I run a server?
A: Read : http://steamcommunity.com/sharedfiles/filedetails/?id=735510285
Q: Do I need to delete my characters and universe before I start? Will it work with the character I already have?
(or any possible variation of this question)
A: No, you do not.
However, you will need to travel a fair ways away on your starmap in order to generate the new biome types. Generally a few seconds will do. So yes, it will work with your existing character. I recommend a clean universe, personally, but that's only if you absolutely want to have FU planets right near your starting location.
Q: I seem to be taking forever to generate my starting planets. It's in warp for like..ever.
A: Starbound is generating a universe and looking for a starting system that fits exact specifications. Because FU adds so many biomes it increases the time it takes to find the setup. I recommend visiting the Science Outpost when this happens, which can be triggered from your shiplocker items. By the time you come back you'll have your starting planet visible and a quest to begin!
Q: Where do I find (ITEM NAME)?!?!?!
A: Everything has a source. You just need to figure out what that source is. That's part of the mod. Exploration, experimentation..just seeing what sort of things lead to others and eventually ending up with a hard-core science lab. The wiki link given on this page right after the FAQ is a good source of information.
Q: Does FU add quests/missions or bosses?
A: Yes
Q: Does FU affect the main storyline or game progression?
A: No. The only true progression change is with EPP packs (see above sections for info on that). Otherwise you can progress exactly as normal through the base game.
Q: I can't find something on the Wiki
A: The wiki is player maintained. So, if you find something missing you can feel free to add it in.
Q: My EPP pack isn't working
A: Yes it is. Read the mod description information above for more details about how they operate now.
If for some reason you want to hurl money at me for my labors: https://www.patreon.com/sayter
Wiki (player maintained): http://frackinuniverse.wikia.com/wiki/FrackinUniverse_Wiki
CF Forum version found here: http://community.playstarbound.com/resources/frackinuniverse.2920/
GitHub project version location is here: https://github.com/sayterdarkwynd/FrackinUniverse
A great number of mods and features in FU are from contributors or other authors. Check out the included credits.txt here: https://github.com/sayterdarkwynd/FrackinUniverse/blob/master/_FUcredits.config or visit https://github.com/sayterdarkwynd/FrackinUniverse for info
A: Quite simple. When you launch starbound, look at the main menu screen. Do you see 'Powered by Frackin Universe'? If so, you're good to go!
Q: Will this work on a server?
A: Read : http://steamcommunity.com/sharedfiles/filedetails/?id=734496146&searchtext=Frackin+Universe
Q: How do I run a server?
A: Read : http://steamcommunity.com/sharedfiles/filedetails/?id=735510285
Q: Do I need to delete my characters and universe before I start? Will it work with the character I already have?
(or any possible variation of this question)
A: No, you do not.
However, you will need to travel a fair ways away on your starmap in order to generate the new biome types. Generally a few seconds will do. So yes, it will work with your existing character. I recommend a clean universe, personally, but that's only if you absolutely want to have FU planets right near your starting location.
Q: I seem to be taking forever to generate my starting planets. It's in warp for like..ever.
A: Starbound is generating a universe and looking for a starting system that fits exact specifications. Because FU adds so many biomes it increases the time it takes to find the setup. I recommend visiting the Science Outpost when this happens, which can be triggered from your shiplocker items. By the time you come back you'll have your starting planet visible and a quest to begin!
Q: Where do I find (ITEM NAME)?!?!?!
A: Everything has a source. You just need to figure out what that source is. That's part of the mod. Exploration, experimentation..just seeing what sort of things lead to others and eventually ending up with a hard-core science lab. The wiki link given on this page right after the FAQ is a good source of information.
Q: Does FU add quests/missions or bosses?
A: Yes
Q: Does FU affect the main storyline or game progression?
A: No. The only true progression change is with EPP packs (see above sections for info on that). Otherwise you can progress exactly as normal through the base game.
Q: I can't find something on the Wiki
A: The wiki is player maintained. So, if you find something missing you can feel free to add it in.
Q: My EPP pack isn't working
A: Yes it is. Read the mod description information above for more details about how they operate now.
If for some reason you want to hurl money at me for my labors: https://www.patreon.com/sayter
Wiki (player maintained): http://frackinuniverse.wikia.com/wiki/FrackinUniverse_Wiki
CF Forum version found here: http://community.playstarbound.com/resources/frackinuniverse.2920/
GitHub project version location is here: https://github.com/sayterdarkwynd/FrackinUniverse
A great number of mods and features in FU are from contributors or other authors. Check out the included credits.txt here: https://github.com/sayterdarkwynd/FrackinUniverse/blob/master/_FUcredits.config or visit https://github.com/sayterdarkwynd/FrackinUniverse for info
Starbound Frackin Universe Wiki
- Mod Pack Permissions:
- Do not include this mod in compilations.
- Mod Assets Permissions:
- You must get the author's consent before altering/redistributing any assets included in this mod.